![]() And it's gonna ask me what I want to call this one, so I'm just gonna call this Creative Live CA with TH. So I'm just gonna go across to Adobe via the Media Encoder, just here. And live options we can look at in just a little bit. So if you need to share a puppet with somebody else, you can export that puppet, drop it into your Creative Cloud folder, and they can, if you're collaborating with that person, then they can pick that up straight away. You can export the frame as an image, you can export the puppet also, just so you know. So that's gonna give you that and an audio file. Okay, so that's the frame rate I've got for this, and it's typically the frame rate you have for any of those things. As you can imagine, 30 frames per second at, how many seconds we got here? We've got 30 seconds, so 30 times 30, that's a bigger number than I can think of off the top of my head at the moment. PNG sequence and WAV, that basically exports you image files along with an audio sequence, and you may use that for some After Effects workflows when you're doing those kinda things. Lots and lots of different things with Adobe Media Encoder. It's great for rendering at different sizes. So the options you've got here are video via Adobe Media Encoder, and that will handle swap-outs of the Adobe Media Encoder application, which is excellent for doing all sorts of things, translating or transcoding between different formats. ![]() You might also just be using this in isolation, you might be doing just this one thing here and rendering out, it's good for that. Whereas if you've got something that interoperates in this sort of cyclic workflow where you can work like this and it dynamically updates in that other piece of software without you rendering out, then that's an ideal, if you can do that. But that's slower, of course, because what it means is you actually have to render the movie, send the movie across to the editor, the non-linear editor, not the person, or the piece of software you're using for video editing, and if anything's wrong you've gotta come back to Character Animator, do all of that and render it over again, which of course, all takes time. If you're working with a different editing system, which is entirely possible that you're doing that, and you can't have Adobe Dynamic link on there, you might be using Character Animator and other things but maybe you prefer a different, non-linear editor as they're called, an NLE, or video editor, let's keep with it that way, whichever you're working in, you might not be able to use that workflow, so you'd have to render out. Now Adobe Dynamic Link between Premier and After Effects is really really cool because it means that while you're putting the sequences together in Premier to actually build out a title, you can come in and make changes, and that dynamically updates in the Premiere file, when you come back out to this, and that's a really good way to wo. ![]() If I come down to that there, then these are the options that you have here. As for getting your performance out, what we're gonna do is look inside the file menu, and you can see the export menu towards the end of that menu. So we're going to have a look at that now, at exporting the completed sequence. You can also export a file, you can even export a PNG sequence, and so on. You can actually set up a dynamic link between Character Animator and Premiere. And there are a few different ways you can export this to work with other tools. *Lesson plans on the website and demo animations bundled in the app give teachers great course content.So at some point, you're going to arrive at a completed performance that is ready to export. *Characters include Bipeds,Dino and Quadruped with over 30 points of articulation. *Share and upload all your videos online.Facebook ,YouTube and Twitter support included. *Onion skin feature allows you to plan out poses and timing precisely. *Drawing tool lets you sketch out your key poses on the screen. *Advanced articulation in all rigs lets animators create full body animation with ease. *Simple UI, easy learning curve.Start animating in minutes. Anim8 lets beginners and hobbyists create 3D Character Animation in a fun and intuitive manner.Īnim8 is being used by 3500+ schools globally in order to train kids and adults in 3D Animation since 2015Īnimate 3D characters by posing 5 existing characters in 3D space with a simple interface and easy workflow, perfect for first time students of animation and for animators
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